So the last couple months ive been developing a game codenamed Zoe in c# wrighting my own engine and having a blast doing it.
However the engine in question is quite crap (as can only be expected being 3 months into it).I'm quite proud of what I've accomplished in such a short timeframe and i learnt allot making it.
But its time for a reality check
Every second i spend developing tech is a second that could have went to the games design.
And as im only 1 human I must manage my time better if im ever to see this game (or any game for that matter) happen.
the solution
I bought the impactJS engine yesterday. Which is a html5 engine for developing games for the web. Its no less then a work of art such amazing code design. Hopefully it'll let me rapidly develop my games so i don't have to spend my time writing my own tech.
[link] [link]
So far the development is making strides ive already replicated all the levels i had running in my proto.
Now just to get the logic working and away we go.











